Vertical viewport shift breaks Scenery3D
Bug #1509728 reported by
gzotti
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Medium
|
gzotti | ||
0.14 |
Fix Released
|
Medium
|
gzotti |
Bug Description
When vertical viewport shift is active and Scenery3D plugin in perspective projection, vertical position of the foreground objects does not fit.
Related branches
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
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Florian provided a patch, r8068 has it.