No use of ships on this map even if there is a use
Bug #1503846 reported by
kaputtnik
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Invalid
|
Undecided
|
Unassigned |
Bug Description
While playtesting new terrains i run into this:
A shipwright says "No use of ships in this map" even if there is always a ship and a second port is build. In result the shipwright do not start to build a new ship.
I stopped the shipwright after the first ship was build.
There is an unused portspace on the map.
I couldn't actually provide a savegame, because the new terrain isn't be a part of current trunk. But see attached screenshot for an example.
Version bzr7542
tags: | added: seafearing |
tags: |
added: seafaring removed: seafearing |
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Probably a map specific problem. I guess the name of the map would help here :-)