editor load / save menu has issues with nested directories of the same name
Bug #1493972 reported by
meitis
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
meitis |
Bug Description
create a folder
~/.widelands/
go to the editor and try to save a map called "test" into the folder ~/.widelands/
it will not work.
The issue is that the global g_fs is used. A LayeredFilesystem that checks the whole tree instead of just the current directory.
Related branches
lp:~meitis/widelands/bug1493972
- GunChleoc: Approve
-
Diff: 49 lines (+12/-7)1 file modifiedsrc/editor/ui_menus/editor_main_menu_save_map.cc (+12/-7)
Changed in widelands: | |
assignee: | nobody → meitis (meitis) |
tags: | added: editor filesystem |
Changed in widelands: | |
status: | New → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
milestone: | none → build19-rc1 |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Fixed in build19-rc1.