labyrinth malfunctions full report
Bug #1451078 reported by
king of nowhere
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I already complained about labyrinth kicking out partially promoted soldiers instead of promoting them, even when it has full resources inside. But I never had the patience to make enough replays to support it. Now I did. attached are 5 replays, each a few minutes long, each detailing a different situation, and in each the labyrinth is kicking out soldiers it should not kick out. Some description also provided in the text file included.
Version used was 7442
Related branches
lp:~widelands-dev/widelands/bug-1451078-fix
- GunChleoc: Approve
-
Diff: 37 lines (+6/-7)1 file modifiedsrc/logic/trainingsite.cc (+6/-7)
Changed in widelands: | |
assignee: | nobody → Teppo Mäenpää (kxq) |
tags: | added: atlanteans replay |
tags: |
added: gameplay removed: labyrinth |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
Maybe related: https:/ /bugs.launchpad .net/widelands/ +bug/1251918