Glitch Present In Map Editor Involving Walls
Bug #1440951 reported by
Enker-Zan
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Wargus |
Won't Fix
|
Medium
|
Unassigned |
Bug Description
When using the map editor, the wall sections create other texture pallets that are glitched, resulting anything within a certain radius getting overwritten when you attempt to remove the placed wall section from the map. To reproduce this, simply place some walls on the field and overlap it with a tree or something and watch what happens. This also applies to Stratagus.
- WarCraft 2 Battle.net Edition
- Stratagus version 2.3.0 (latest)
- Wargus version 2.2.7 (latest)
- Windows 7
Changed in wargus: | |
importance: | Undecided → Medium |
status: | New → Confirmed |
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I also discovered that a similar glitch will occur when you overlap dark water pallets with land pallets. If you attempt this on a map filled with dark water, it will cause Stratagus to lock up, forcing you to terminate the program manually.