Music stops playing when on background
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-scope-mediascanner (Ubuntu) |
Fix Released
|
High
|
Unassigned |
Bug Description
Music stops playing when scope is on background. This is really annoying. There is a lot of potential in scopes, but bugs like this make it very frustrating. The difference between "play song' and "open music app" is also confusing and an unrefined experience...
I see scopes as an aggregate of data in apps and websites. When I click play on a scope, I would expect that the music would start playing in the actual music app in the background (but still show the play interface with current position in song etc) in the scope. The same behavior you have now with the Unity7 music indicator integration.
So this might not be a bug to the music scopes in general but to the whole implementation of the scope concept. I also filed a similar bug for unity: https:/
Changed in unity-scope-mediascanner (Ubuntu): | |
importance: | Undecided → High |
This is not the case anymore, Media Hub now takes control over playback even if scope becomes inactive.