Forest Regeneration Doesn't Change the Tile Correctly

Bug #1431742 reported by Andre Novellino Gouvêa
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Stratagus
Fix Released
Undecided
cybermind

Bug Description

I have tested forest regeneration, and while it does regrow the trees functionally, the graphics don't update properly. If I understand the code correctly, it should take the tile and the one above it (if both are already-harvested tree tiles), and then make them back into forests, and change their graphics into the botOneTreeTile and topOneTreeTile ones respectively.

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Revision history for this message
cybermind (iddqd-mail) wrote :

Fixed in rev.8991

Changed in stratagus:
status: New → Fix Committed
assignee: nobody → cybermind (iddqd-mail)
cybermind (iddqd-mail)
Changed in stratagus:
status: Fix Committed → Fix Released
milestone: none → 2.3
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