Forest Regeneration Doesn't Change the Tile Correctly
Bug #1431742 reported by
Andre Novellino Gouvêa
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stratagus |
Fix Released
|
Undecided
|
cybermind |
Bug Description
I have tested forest regeneration, and while it does regrow the trees functionally, the graphics don't update properly. If I understand the code correctly, it should take the tile and the one above it (if both are already-harvested tree tiles), and then make them back into forests, and change their graphics into the botOneTreeTile and topOneTreeTile ones respectively.
Related branches
Changed in stratagus: | |
status: | Fix Committed → Fix Released |
milestone: | none → 2.3 |
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Fixed in rev.8991