Unified term for "Black" and "Wasteland"
Bug #1421942 reported by
GunChleoc
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
We have both "Black" and "Wasteland" in the translation files. We should only use one of these terms.
We should also have a look at "animals"
Related branches
lp:~widelands-dev/widelands/string-fixes
- Toni Förster: Approve
-
Diff: 14 lines (+3/-1)1 file modifieddata/scripting/win_conditions/win_condition_functions.lua (+3/-1)
description: | updated |
Changed in widelands: | |
status: | Confirmed → In Progress |
assignee: | nobody → GunChleoc (gunchleoc) |
Changed in widelands: | |
status: | In Progress → Fix Committed |
Changed in widelands: | |
assignee: | GunChleoc (gunchleoc) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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>We have both "Black" and "Wasteland" in the translation files. We should only use one of these terms.
Agreed. The random map dialog in the editor currently allows you to select between "Summer", "Winter" and "Black", where it really sticks out.
I like the wasteland name for those tiles, but isn't that what the terrain where nothing grows is called too?
>We should also have a look at "animals" /"critters" . mythological beasts such as unicorns.
Let me throw "creatures" into the mix of suggestions. I know someone at one point had a wishlist item/dream to populate Widelands with more fantasy/