Remove arbitrary limitation of players in games
Bug #1413331 reported by
SirVer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Internet games are limited to 7 joining parties by default. I think this is a left over from GGZ days and no longer a true technical limitation. This should be removed.
Related branches
lp:~widelands-dev/widelands/remove_hosting_limitation
- Tino: Approve
- GunChleoc: Approve
-
Diff: 291 lines (+18/-78)8 files modifiedsrc/network/internet_gaming.cc (+1/-3)
src/network/internet_gaming.h (+0/-8)
src/network/internet_gaming_protocol.h (+0/-13)
src/ui_fsmenu/internet_lobby.cc (+1/-20)
src/ui_fsmenu/internet_lobby.h (+0/-7)
src/wlapplication.cc (+0/-2)
src/wui/multiplayersetupgroup.cc (+14/-20)
src/wui/multiplayersetupgroup.h (+2/-5)
Changed in widelands: | |
status: | New → Confirmed |
milestone: | none → build19-rc1 |
importance: | Undecided → Medium |
tags: | added: cleanups |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
Fixed in build19-rc1.