Crash Stellarium when all Satellites has enabled show orbits
Bug #1408580 reported by
Alexander Wolf
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Medium
|
Alexander Wolf |
Bug Description
Original report and question: https:/
Hello all,
I am creating my own satellites.json file and have found out that if you include some very large number of satellites (around 30,000... 30 work okay.) Stellarium will crash.
Is this a crash caused by software? I'm using the win64 version. Or hardware limitations? i.e., does it change from machine to machine or there is a bug in the code?
Thanks,
Alpha Orion
Related branches
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
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I'm make some investigation for crash causes and found that some satellites has not valid orbits (e.g. boosters) and it give cause crash.