compiz crashed with SIGSEGV in unity::panel::PanelMenuView::UpdateTitleGradientTexture()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Expired
|
Medium
|
Unassigned | ||
unity (Ubuntu) |
Expired
|
Medium
|
Unassigned |
Bug Description
Compiz crash after exiting an OpenGL application (the Oculus Rift demo "AaaaaAAaaaAAAa
Seems to be reproducible: happened both times I tried.
Running on Utopic, cleanly installed from daily of 06. Oct, with updates installed from one day later.
ProblemType: Crash
DistroRelease: Ubuntu 14.10
Package: unity 7.3.1+14.
ProcVersionSign
Uname: Linux 3.16.0-20-generic x86_64
ApportVersion: 2.14.7-0ubuntu3
Architecture: amd64
CrashCounter: 1
CurrentDesktop: Unity
Date: Wed Oct 8 21:29:51 2014
ExecutablePath: /usr/bin/compiz
InstallationDate: Installed on 2014-10-07 (1 days ago)
InstallationMedia: Ubuntu 14.10 "Utopic Unicorn" - Alpha amd64 (20141006)
ProcCmdline: compiz
ProcEnviron:
PATH=(custom, no user)
LANGUAGE=en_AU:en
XDG_RUNTIME_
LANG=en_AU.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0x7f65662eb8f6 <_ZN5unity5pane
PC (0x7f65662eb8f6) ok
source "(%rdi)" (0x00000000) not located in a known VMA region (needed readable region)!
destination "%rax" ok
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
unity:
unity:
nux::View:
nux::Layout:
unity:
Title: compiz crashed with SIGSEGV in unity::
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
Changed in unity: | |
importance: | Undecided → Medium |
StacktraceTop: :panel: :PanelMenuView: :UpdateTitleGra dientTexture( ) () from /tmp/apport_ sandbox_ BpUSc_/ usr/lib/ compiz/ libunityshell. so :panel: :PanelMenuView: :Draw(nux: :GraphicsEngine &, bool) () from /tmp/apport_ sandbox_ BpUSc_/ usr/lib/ compiz/ libunityshell. so :ProcessDraw (this=0x2cb14a0, graphics_ engine= ..., force_draw= <optimized out>) at ./View.cpp:241 :ProcessDraw (this=0x45fc990, graphics_ engine= ..., force_draw= <optimized out>) at ./Layout.cpp:576 :panel: :PanelView: :DrawContent( nux::GraphicsEn gine&, bool) () from /tmp/apport_ sandbox_ BpUSc_/ usr/lib/ compiz/ libunityshell. so
unity:
unity:
nux::View:
nux::Layout:
unity: