#0 0x00007febaa9e32f0 in GLScreen::GLScreen (this=0x7ffffb082fe0, s=) at /build/buildd/compiz-0.9.12+14.10.20140918/plugins/opengl/src/screen.cpp:1339 vi = visualDepth = 35771920 db = 0 depth = 0 mipmap = 0 msaaBuffers = 0 msaaSamples = 0 rgba = 1 j = -83350704 stencil = 0 alpha = 0 value = 1065353216 dpy = 0x5 fbConfigs = 0x0 defaultDepth = 0 glxExtensions = attr = {x = 0, y = 0, width = 0, height = 0, border_width = 33820352, depth = 0, visual = 0x5, root = 35771920, c_class = 5, bit_gravity = 0, win_gravity = 33116040, backing_store = 0, backing_planes = 140737405005792, backing_pixel = 140650156448573, save_under = 0, colormap = 0, map_installed = 0, map_state = 0, all_event_masks = 0, your_event_mask = 0, do_not_propagate_mask = 140650364362808, override_redirect = 0, screen = 0x902000} visinfo = 0x0 templ = {visual = 0x0, visualid = 0, screen = 0, depth = 0, c_class = 0, red_mask = 0, green_mask = 0, blue_mask = 0, colormap_size = 0, bits_per_rgb = 0} nvisinfo = 0 nElements = 0 i = 33116040 o = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3f800000, _M_finish = 0x0, _M_end_of_storage = 0x3f80000000000000}}, } #1 0x0000000000000000 in ?? () No symbol table info available.