Level crossing animation gets stuck in the first frame
Bug #1374776 reported by
Andres Blaho
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Fix Released
|
Medium
|
James Ross |
Bug Description
An animated crossing has been created with a total of 20 animated frames, but when animation is triggered it gets stuck in the first frame.
tags: |
added: graphics removed: crossing level |
Changed in or: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
For Levelcrossing animated by trains you need only 3 frames.
1) Gate open
2) Gate closed
3) Gate again open
The closing- /opening-time and all other parameters you can enter in the "i" Window in the Routeeditor, when you place the levelcrossing on a crosspoint of track and street