text issue: fps statistics overlaps with xz coordinates
Bug #1322741 reported by
TiborB
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
This is more cosmetic proposal, than actual bug report: fix the format of xz coordinates and fps statistics shown on the top left corner see the attached screenshot.
in printf format I would suggest this '%3d %3d %4.1f fps (avg: %4.1f)'
in addition to overlapping, this would address also a situation, when fps value changes from X.X to XX.X and the text keeps moving forth and back
Also personally I would appreciate having a height value shown there.
Related branches
lp:~widelands-dev/widelands/bug-1322741
- SirVer: Approve
-
Diff: 31 lines (+7/-7)1 file modifiedsrc/wui/interactive_base.cc (+7/-7)
Changed in widelands: | |
assignee: | nobody → GunChleoc (gunchleoc) |
status: | Confirmed → In Progress |
Changed in widelands: | |
assignee: | GunChleoc (gunchleoc) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Thanks for reporting this issue.
The easiest fix here is of course simply to add more space between the coordinates and fps information. Though, bug 566434 surfaced again now, and I wonder whether we should look again at how we can display the coordinates in regular games. Then we could shift the additional fps information to someplace where it sticks out less. (I wonder if we adjust the size, it might make more sense to place it beneath game speed)
Low priority since this text is only shown in debug builds.