Better mouse cursor in the phys-char wizard

Bug #1301587 reported by Mike Rylander
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Evergreen
Fix Released
Low
Unassigned

Bug Description

Because of 1) how xul works and 2) how we're manipulating the DOM of the MARC editor, the mouse cursor in the physical characteristics editor is wonky. The linked branch fixes that by resetting the wizard's container's cursor CSS property.

http://git.evergreen-ils.org/?p=working/Evergreen.git;a=shortlog;h=refs/heads/user/miker/fix-wizard-cursor

Changed in evergreen:
milestone: none → 2.6.0-rc1
Revision history for this message
Grace Dunbar (gdunbar) wrote :

I tested this with the 2.6 beta 1 staff client and the behavior is more consistent with what I expect to see - for example, an "input cursor" in the text field, and a "hand" over the cancel button.

Changed in evergreen:
milestone: 2.6.0-rc1 → none
Revision history for this message
Remington Steed (rjs7) wrote :

Tested and works. Signed off here:

working/user/rsteed/fix-wizard-cursor

http://git.evergreen-ils.org/?p=working/Evergreen.git;a=shortlog;h=refs/heads/user/rsteed/fix-wizard-cursor

Revision history for this message
Dan Wells (dbw2) wrote :

Pushed to master. Thanks, all!

Dan Wells (dbw2)
Changed in evergreen:
status: New → Fix Committed
milestone: none → 2.next
no longer affects: evergreen/2.6
Changed in evergreen:
milestone: 2.next → 2.6.0
status: Fix Committed → Fix Released
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