compiz crashed with SIGSEGV in FT_Load_Glyph()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
I'm a non-dev user, just trying 14.04 beta (installed, not the live one) and had screen freezing, and compiz taking 99.7% CPU. So, after a little wait with no signs of recovering, I pkilled compiz from the console. I wasn't doing anything special but typing a search.
ProblemType: Crash
DistroRelease: Ubuntu 14.04
Package: unity 7.1.2+14.
ProcVersionSign
Uname: Linux 3.13.0-19-generic x86_64
NonfreeKernelMo
ApportVersion: 2.14-0ubuntu1
Architecture: amd64
CurrentDesktop: Unity
Date: Tue Apr 1 23:19:00 2014
ExecutablePath: /usr/bin/compiz
InstallationDate: Installed on 2014-03-23 (9 days ago)
InstallationMedia: Ubuntu 14.04 LTS "Trusty Tahr" - Alpha amd64 (20140321)
ProcCmdline: compiz
ProcEnviron:
LANGUAGE=es_ES
PATH=(custom, user)
XDG_RUNTIME_
LANG=es_ES.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0x7f87ea0a1e30 <__memcpy_
PC (0x7f87ea0a1e30) ok
source "(%rsi)" (0x00000000) not located in a known VMA region (needed readable region)!
destination "%xmm8" ok
Stack memory exhausted (SP below stack segment)
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
?? () from /usr/lib/
?? () from /usr/lib/
FT_Load_Glyph () from /usr/lib/
?? () from /usr/lib/
?? () from /usr/lib/
Title: compiz crashed with SIGSEGV in FT_Load_Glyph()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm audio cdrom fuse lpadmin netdev plugdev sambashare scanner video
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #1276378, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.