Stellarium freezes when you go to far forward
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Medium
|
Alexander Wolf |
Bug Description
I have developed a set of Stellarium lessons that my students do in science class. I have Stellarium installed on every computer in the lab and bring the students there a few times a year.
There is one bug with Stellarium which we keep running into. Once students learn how to move time forward quickly & rewind time quickly, inevitably students start speeding up time as fast as they can. When Stellarium hits the year 9999 (which only takes about 60 -120 seconds) the program freezes.
I understand this is an edge case that most people probably do not hit, but this happens to almost every student in my class at some point.
Is it possible someone could add logic to handle this edge case gracefully rather than freezing? Ideally, at some year (maybe year 9000) the program just gracefully stops time traveling and reverts to real-time.
I've replicated this on both the Mac and Windows version of the program. This bug is in the latest build (downloaded last week).
Related branches
Changed in stellarium: | |
assignee: | nobody → Bogdan Marinov (daggerstab) |
Changed in stellarium: | |
assignee: | Bogdan Marinov (daggerstab) → Alexander Wolf (alexwolf) |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
Can you disable Satellites plugin and check again?