In MP game clock becomes disaligned
Bug #1231333 reported by
Carlo Santucci
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Fix Released
|
Undecided
|
Jijun Tang |
Bug Description
In MP game clock becomes disaligned if a client has low FPS. See attached picture (above server, below client). (Don't care about the server name, that in this case was "Client"...). Maybe a sync message from server to clients is advisable every x minutes.
Changed in or: | |
assignee: | nobody → Jijun Tang (jtang-h) |
status: | New → In Progress |
Changed in or: | |
milestone: | none → 1.0 |
Changed in or: | |
status: | Fix Committed → Fix Released |
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Fixed in 1786