Render nighttime landscapes without lighting
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Wishlist
|
Alexander Wolf |
Bug Description
This is a feature request.
Stellarium darkens the colors of landscapes depending on the amount of sunlight (that is, the time of day in the simulation). However, when using a landscape that was photographed at night and intended to only be used in Stellarium's "night" it is impossible to disable this behavior. The result is that the night-time landscape is further darkened and the resulting simulation view ends up being incorrect.
I would like a feature that would simply put the pixels of the landscape texture onto the screen unchanged, with no lighting being applied, so that the nighttime landscape looks the way it does at night.
Update: Based on what Alexander wrote, I'd like to change this request to
having Stellarium read a landscape/
config.ini (system wide) but also from landscape.ini (per-landscape override).
Related branches
tags: | added: gui |
Changed in stellarium: | |
milestone: | 0.13.0 → 0.12.4 |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
I have thought of this a while ago. Maybe add a functionality to the landscapes to have two sets of textures, day/night, and blending between them: illuminated daylight vs fixed-brightness nightscape.