possible race conditions in src/engine/loopingcontrol.cpp

Bug #1212952 reported by Daniel Schürmann
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
Fix Released
Low
Daniel Schürmann

Bug Description

Since the slots are used from the controller thread and from the GUI thread, we may suffer race condition when we use both a the same time.
We should check and fix this.

Tags: engine
Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

This happens all over the place unfortunately due to re-entrancy in Engine code. No non-engine thread code should be able to execute engine code. Everything needs to be separated by a request / response message passing system IMO. That's the only way we can finally get rid of locks and complicated race conditions in the engine.

RJ Skerry-Ryan (rryan)
Changed in mixxx:
importance: Undecided → Low
status: New → Confirmed
tags: added: engine
Revision history for this message
Daniel Schürmann (daschuer) wrote :
Changed in mixxx:
assignee: nobody → Daniel Schürmann (daschuer)
milestone: none → 2.1.0
Be (be.ing)
Changed in mixxx:
status: Confirmed → In Progress
Be (be.ing)
Changed in mixxx:
status: In Progress → Fix Committed
Changed in mixxx:
status: Fix Committed → Fix Released
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/7144

lock status: Metadata changes locked and limited to project staff
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