The game crashes if armathentication is disabled

Bug #1203346 reported by Foster McLane
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Armagetron Advanced
Fix Committed
Low
Yann Kaiser

Bug Description

The game uses threads outside of armathentication, but the threading class is only defined if armathentication is enabled. If it is off, the boost::thread class is defined simply to do an assertion fail at runtime. I attached a patch that fixes this by enabling threading all of the time instead of only when armathentication is enabled.

Tags: 0.4
Revision history for this message
Foster McLane (fkmclane) wrote :
Revision history for this message
Yann Kaiser (epsy) wrote :

While I applied your patch, we have no plans to support --disable-authentication in 0.4, as the local users feature replaces the old "master password" approach with the same codebase and functionality as Global IDs.

Changed in armagetronad:
status: New → Fix Committed
importance: Undecided → Low
assignee: nobody → Yann Kaiser (epsy)
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