Map name appears untranslated in save dialog, even when translation exists
Bug #1203337 reported by
Hans Joachim Desserud
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
cghislai |
Bug Description
The save game dialog has become a lot nicer recently. Thanks :)
However, I noticed a rather peculiar thing:
A) When I start a new game, the list of maps will display the translated names of maps.
B) Even if I pick a map with a translated name, the save dialog will show the untranslated name of the map.
C) However, when I later want to load a map, the save game presents the translated name of the map.
So two out of three places are able to present the translated name, the exception being inside the game. Would it be possible to display the translated name also in the save dialog?
Widelands r6643.
Related branches
lp:~widelands-dev/widelands/bug1201398
- SirVer: Approve
- Diff: 0 lines
lp:~widelands-dev/widelands/bug1203337
- SirVer: Approve
-
Diff: 15 lines (+5/-1)1 file modifiedsrc/wui/game_main_menu_save_game.cc (+5/-1)
summary: |
- In save dialog, map name appears untranslated, even when translation + Map name appears untranslated in save dialog, even when translation exists |
Changed in widelands: | |
status: | New → Fix Committed |
Changed in widelands: | |
status: | In Progress → Fix Committed |
status: | Fix Committed → In Progress |
Changed in widelands: | |
assignee: | nobody → cghislai (charlyghislain) |
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Tried with 6651 now.
The first time I open the save game dialog it still shows the untranslated name. However, after saving the first time, subsequent times I open the save game dialog it displays the translated name. Could you take a look at this? (Other than that, it seems fixed)