Map name appears untranslated in save dialog, even when translation exists

Bug #1203337 reported by Hans Joachim Desserud
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Low
cghislai

Bug Description

The save game dialog has become a lot nicer recently. Thanks :)

However, I noticed a rather peculiar thing:
A) When I start a new game, the list of maps will display the translated names of maps.
B) Even if I pick a map with a translated name, the save dialog will show the untranslated name of the map.
C) However, when I later want to load a map, the save game presents the translated name of the map.

So two out of three places are able to present the translated name, the exception being inside the game. Would it be possible to display the translated name also in the save dialog?

Widelands r6643.

Related branches

summary: - In save dialog, map name appears untranslated, even when translation
+ Map name appears untranslated in save dialog, even when translation
exists
SirVer (sirver)
Changed in widelands:
status: New → Fix Committed
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Tried with 6651 now.

The first time I open the save game dialog it still shows the untranslated name. However, after saving the first time, subsequent times I open the save game dialog it displays the translated name. Could you take a look at this? (Other than that, it seems fixed)

Changed in widelands:
milestone: none → build18-rc1
status: Fix Committed → In Progress
Changed in widelands:
status: In Progress → Fix Committed
status: Fix Committed → In Progress
Changed in widelands:
assignee: nobody → cghislai (charlyghislain)
Revision history for this message
cghislai (charlyghislain) wrote :

It should be fine now, i forgot a case.

Changed in widelands:
status: In Progress → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Released in build-18 rc1.

Changed in widelands:
status: Fix Committed → Fix Released
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