Multiplayer needs users to have matching locale settings
Bug #1192262 reported by
James Ross
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Fix Released
|
Medium
|
Jijun Tang |
Bug Description
According to posts by Jijun Tang, multi-player still needs all users to have matching locale settings for things to work. This is silly - this can easily be fixed.
Please fix it by serialising all floating point numerical data destined for other players using the InvariantCulture as in the example at http://
Then, all parsing routings for multiplayer data should be updated similarly, to use the CultureInfo.
description: | updated |
Changed in or: | |
status: | New → Triaged |
importance: | Undecided → Medium |
Changed in or: | |
status: | Triaged → In Progress |
Changed in or: | |
status: | In Progress → Fix Committed |
Changed in or: | |
status: | Fix Committed → Fix Released |
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