Update minetest packages to latest upstream version 0.4.7 (lots of improvements and bugfixes)

Bug #1191519 reported by Mantas Kriaučiūnas
22
This bug affects 2 people
Affects Status Importance Assigned to Milestone
minetest (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

Minetest package is pretty old in Ubuntu 13.10 - new minetest 0.4.7 was released on June 2013. 0.4.7 release contains lots of improvements and bugfixes comparing to older 0.4.6 version which is currently in Ubuntu:

0.4.6 → 0.4.7 New Features

Big gameplay changes:
    Added snow, snow block, ice and dirt with snow (PilzAdam)
    Added sandstone bricks and desert stone bricks (PilzAdam & VanessaE)
    Added coal block, crafted out of 9 coal lumps (Zeg9)
    Added flowers to craft dyes; flowers and grass grow now on dirt_with_grass (0gb.us, PilzAdam, VanessaE, ironzorg)
    Added farming mod; wheat can be used to bake bread and cotton can be used to craft wool (PilzAdam) http://forum.minetest.net/viewtopic.php?id=6067

Smaller gameplay tweaks:
    Added a little delay for falling nodes to update so that the objects don't spawn all at once (PilzAdam)
    Added private messaging with /msg (ShadowNinja)
    Added copper block (RealBadAngel)
    Swing the camera down when the player lands on the ground; disabled by default; fall_bobbing_amount in minetest.conf (Taoki)
    Node placement prediction now accounts for "wallmounted", "facedir" and "attached_node" nodes and only replaces "buildable_to" nodes (kahrl, ShadowNinja & PilzAdam)
    Added disable_fire setting to disable fire burning (ShadowNinja)
    Added damage to the hand in creative mode (PilzAdam)
    Added a little animation when changing the wielded item (PilzAdam & blue42u)
    Apples now fall when the tree decays (PilzAdam)

Logistic changes:
    Added mapgen v7; not usable currently (kwolekr)
    Added support for LuaJIT, makes mod execution much faster (RealBadAngel)
    Move cave generation to cavegen.cpp and restructure it into a class (kwolekr)
    Added icons to select games in menu; menu/menu_<background/overlay/header/footer>.png of selected game is used in the main menu (TP can use <gameid>_menu_<background/overlay/header/footer>.png) (celeron55)
    Added --videomodes option to show available video modes (kahrl)
    Added ability to play main_menu.ogg (main_menu.<1-9>.ogg are supported too; they are choosen randomly if present) in main menu (RealBadAngel)
    Drop common mods system, Survival and Build game; minetest_game includes all common mods and the bones mod from Survival now (PilzAdam) http://forum.minetest.net/viewtopic.php?id=6034
    Changed mod system a bit: All user mods are installed in $path_user/mods/ now; they can be enabled per world in the configure world window or in world.mt with load_mod_<modname> (PilzAdam) http://forum.minetest.net/viewtopic.php?id=6066
    Split init.lua of the default mod into several files (PilzAdam)
    Moved scriptapi to a subfolder (sapier, celeron55 & kahrl)

Visual changes:
    Changed "unknown block" texture to "unknown node" (khonkhortisan)
    Changed textures of sand, desert sand and desert stone (VanessaE)
    crosshair.png is used instead of the normal crosshair if present (dannydark & Exio4)
    Added progress bar and clouds to loading screen (Zeg9)
    Added new textures for all metal and diamond blocks (Zeg9)
    Added new Minetest header (BlockMen)

Other things
    Added mouse_sensitivity option (Exio4)

Bug Fixes
    Check if the address field is empty when hitting enter on the multiplayer tab (ShadowNinja)
    Limit speed in collisionMoveResult for avoiding hangs (Exio4)
    Fixed camera "jumping" when attached and the parent goes too fast (Zeg9)
    Fixed nick completion in chat console with the tab key (PilzAdam)
    Do not always move fast in water and ladders when aux1_descend it true (Taoki)
    Fixed a lot memory leaks (sapier, PilzAdam, kahrl, kwolekr)
    Fixed import of older maps (kwolekr)
    Fixed black trees (kwolekr)
    Fixed small objects colliding with themselves (sapier)
    Fixed get_craft_recipe() and get_all_craft_recipes() (RealBadAnge)
    Fixed spawning too high above ground (kwolekr)
    Fixed object -> player collision (sapier)
    Fixed favorite server list in globally installed versions of Minetest (RUN_IN_PLACE=0) (Zeg9)
    Fixed favorite server list on windows (sfan5)
    Fixed handling of mods in games in the configure world GUI (kahrl)
    Fixed static data of objects not beeing stored correctly on deactivation (sapier)
    Removed Meshbuffer ran out of indices limitation (kahrl)
    Fixed isBlockInSight() for higher FOV (Warr1024)
    Don't teleport back when a player is detached or turns free move off and holds shift (PilzAdam)
    Fixed bug where you need to move the mouse after closing a menu (kahrl)
    Reduced /clearobjects memory consumption; max_clearobjects_extra_loaded_blocks in minetest.conf (kahrl)
    Corrected segfault when registering new biomes (sweetbomber)
    Reduced video memory consumption by not generating unnecessary [forcesingle textures (kahrl)
    Close console when it loses focus but it is still on screen (Exio4)

Modding-related Changes
    Added player:set_physics_override() to set per-player physics (Taoki & PilzAdam)
    Use node_box for selection_box if drawtype = "nodebox" and selection_box = nil (kaeza)
    Added minetest.env:line_of_sight() and minetest.env:find_path() (sapier)
    Added API functions to add elements to the HUD of players (blue42u, kwolekr & kaeza)
    Added option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() (ShadowNinja)
    Added minetest.get_player_ip() (ShadowNinja)
    Added use_texture_alpha in node definition to use alpha channel of node texture (kwolekr)
    Added glasslike_framed node drawtype (RealBadAngel)
    Added optional dependencies and different mod name conflict handling (kahrl)
    Use group soil for nodes where saplings can grow on (ShadowNinja)
    Nodes with drawtype raillike connect to all other nodes with the same drawtype if they are in the connect_to_raillike group (Jeija)
    Env functions are now in the global minetest table; that means they are called via minetest.<function> instead of minetest.env:<function> (sapier, celeron55 & kahrl)
    Added obj:set_hotbar_itemcount() (kahrl)

Related branches

Revision history for this message
Launchpad Janitor (janitor) wrote :

Status changed to 'Confirmed' because the bug affects multiple users.

Changed in minetest (Ubuntu):
status: New → Confirmed
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package minetest - 0.4.7+repack-2

---------------
minetest (0.4.7+repack-2) unstable; urgency=low

  * Fix the package description (the game is LGPL, not GPL)

 -- Martin Quinson <email address hidden> Fri, 21 Jun 2013 01:54:04 +0200

Changed in minetest (Ubuntu):
status: Confirmed → Fix Released
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