Dedicated servermode segfaults on non-existing maps
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Except that I get an error saying the game exists, this basically works:
./widelands --dedicated=
The following examples will trigger segfaults:
./widelands --dedicated=
./widelands --dedicated=
It would be nice if this could handle non-existing maps a bit more gracefully, typically by raising an error and printing a message saying file "such and such" couldn't be found. (Or isn't a valid map, depending on how far it gets)
Note that --editor=
Since dedicated doesn't seem to work at all in latest trunk (bug 1128114), this has only been tested in build 17.
Changed in widelands: | |
assignee: | nobody → Nasenbaer (nasenbaer) |
Changed in widelands: | |
assignee: | Nasenbaer (nasenbaer) → nobody |
Thanks for the bug report.
Fix was submitted in bzr rev.6531