[apport] scorched3d crashed with SIGSEGV in std::_Rb_tree_rebalance_for_erase()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
scorched3d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: scorched3d
When I rebooted the crash handler told me that scorched3d had crashed (I assume on exit as I didn't notice any problem). I have no idea what caused it.
ProblemType: Crash
Architecture: i386
Date: Wed May 9 12:16:41 2007
DistroRelease: Ubuntu 7.04
ExecutablePath: /usr/games/
Package: scorched3d 40.1d.dfsg-1ubuntu1
PackageArchitec
ProcCmdline: /usr/games/
ProcCwd: /home/ben
ProcEnviron:
PATH=/
LANG=en_GB.UTF-8
SHELL=/bin/bash
Signal: 11
SourcePackage: scorched3d
StacktraceTop:
std::_
?? ()
?? ()
?? ()
exit () from /lib/tls/
Uname: Linux ben-desktop 2.6.20-15-generic #2 SMP Sun Apr 15 07:36:31 UTC 2007 i686 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin netdev plugdev powerdev scanner video
I confirned this in Gutsy Gibbon Final.