Patriarch can't hit turrets
Bug #1112133 reported by
Luke
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | ||
---|---|---|---|---|---|---|
FKPerks | Status tracked in Trunk | |||||
Trunk |
Fix Committed
|
High
|
Luke |
Bug Description
Turret height needs to be increased so patriarch and other zeds can always hit them.
Related branches
Changed in fkperks: | |
status: | Confirmed → In Progress |
Changed in fkperks: | |
status: | In Progress → Fix Committed |
Changed in fkperks: | |
milestone: | none → sentry-tech |
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USMC turret has a slow deployment animation and it occasionally falls over on uneven surfaces upon placement. Portal turret seems alright, but gets one-hit by scrakes and jasons as they knock it over on charging without even attacking it. I havnt seen this occur with brutes or FPs as of yet