Patriarch can't hit turrets

Bug #1112133 reported by Luke
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
FKPerks
Status tracked in Trunk
Trunk
Fix Committed
High
Luke

Bug Description

Turret height needs to be increased so patriarch and other zeds can always hit them.

Related branches

Luke (lpclerget)
Changed in fkperks:
status: Confirmed → In Progress
Luke (lpclerget)
Changed in fkperks:
status: In Progress → Fix Committed
Luke (lpclerget)
Changed in fkperks:
milestone: none → sentry-tech
Revision history for this message
Ben (theanonapotamus) wrote :

USMC turret has a slow deployment animation and it occasionally falls over on uneven surfaces upon placement. Portal turret seems alright, but gets one-hit by scrakes and jasons as they knock it over on charging without even attacking it. I havnt seen this occur with brutes or FPs as of yet

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