RE #4, 5 with Crash - Player Color White
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Undecided
|
AlexB |
Bug Description
The issue we've encountered some time ago seems to return. In two games in a row, the game got a reconnection error quickly after it begun and then crashed for 2 people out of 4. It might be related to network, but it might be related to the skirmish colors, since in both games there was suddenly a player whose color was white for some reason. Game was on CnCNet.
In first game, player Brunez got white color ingame and on the loading screen, with his choice being 'random'.
In second game, he was an observer. Technically, nothing was wrong with the second game but it also desynced as soon as it started.
Both games lasted enough for the players to deploy the conyard.
SYNCs: http://
Jem's crashes: http://
Cesare's crashes: https:/
* * *
Files: there are no SYNCX files from Rik and Cesare for the first game, they said 'there were none created' (wtf). Second game has SYNCX files from all players. For each game there are crash reports from players who got them: Jem and Cesare. The Ares version is 13.19.1183.
Changed in ares: | |
status: | New → Fix Committed |
assignee: | nobody → AlexB (alexander-b) |
milestone: | none → 0.3 |
Changed in ares: | |
status: | Fix Committed → Fix Released |
This has not happened so far.