Game crashed with OpenGL ERROR: out of memory
Bug #1095702 reported by
Hans Joachim Desserud
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
I was playing a multiplayer game with carli2 earlier today, which suddenly crashed with the following error message:
/home/user/
Not really sure what triggered this or how to reproduce it, or if it could be related to bug 1008861.
Widelands bzr r6476 on Ubuntu 12.10
tags: | added: memory |
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I believe that this is related to my recent changes to text rendering. I was expected something like this to happen and I am already working on a fix - though it is non trivial and might take a while.
The problem is that the text render is doing heavy caching, but the cache is never prunend currently. I did this on purpose, because I wanted to build a more general system that also caches images and reloads them from disk when they have not been rendered for a long time. This is WIP.