cklicking on the woverwiew for a now position produces audible pops
Bug #1091873 reported by
Daniel Schürmann
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
When I click on the Woverwiew. To jump to a new position while the track is playing I can sometimes hear a pop.
The cursor seems to jump to a random position before it final jumps to the click position.
It hears like the audio output does the same.
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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I put a printline in EngineBuffer: :slotControlSee k and I only see one seek per click on WOverview.
Is it a full engine under-run? I.e. do you hear other tracks skip as well as the seeking track? If so then the most likely explanation is that the seek blocked the callback by locking m_engineLock in setNewPlaypos. This is fixed in the engine- control- refactor branch which prevents any thread other than the engine thread from touching EngineBuffer and gets rid of these locks.