EngineBuffer code clean up

Bug #1085224 reported by Daniel Schürmann
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
Fix Released
Low
Daniel Schürmann

Bug Description

Attached you find a patch which removes some unnecessary code from EngineBuffer and prefixes all member variables with m_

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Revision history for this message
Daniel Schürmann (daschuer) wrote :
Changed in mixxx:
assignee: nobody → Daniel Schürmann (daschuer)
status: New → In Progress
Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

Thanks.. some long-needed cleanups. The patch looks good:

* It adds ControlObjectThreadMain header and fwd declaration back in -- can remove those.
* Some controls are no longer deleted in the destructor (visual bpm, visual playposition, slip enabled, slip position, etc.).

This is going to cause pretty much every line of the engine-control-refactor branch to conflict though :(.

Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

(every line in EngineBuffer)

Revision history for this message
Daniel Schürmann (daschuer) wrote :

Commited to lp:mixxx/1.11 revision 3539

Changed in mixxx:
status: In Progress → Fix Committed
milestone: none → 1.11.0
importance: Undecided → Low
RJ Skerry-Ryan (rryan)
Changed in mixxx:
status: Fix Committed → Fix Released
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/6730

lock status: Metadata changes locked and limited to project staff
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