Unity 2D doesn't honor X-GNOME-FullName as launcher hover text

Bug #1080811 reported by Naël
4
This bug affects 1 person
Affects Status Importance Assigned to Milestone
unity-2d
Invalid
Undecided
Unassigned
unity-2d (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

Hi,

When hovering over icons in the launcher, it looks like Unity 2D uses the Name field of the .desktop files as hover text. In contrast, Unity 3D uses the more descriptive X-GNOME-FullName if present, and Name as a fallback, since 2010 (bug #594285).

This leads to launcher names being different in Unity 2D and Unity 3D, for lauchers whose .desktop files have an X-GNOME-FullName field. For instance GEdit and Rhythmbox. In an up-to-date 12.04 LTS:

  /usr/share/applications/gedit.desktop:
  Name=gedit
  X-GNOME-FullName=Text Editor

  /usr/share/applications/rhythmbox.desktop:
  Name=Rhythmbox
  X-GNOME-FullName=Rhythmbox Music Player

With Unity 2D the hover text is "gedit", with Unity 3D it's "Éditeur de texte" (French for "Text Editor", and I guess X-GNOME-FullName[fr] is defined in the language pack because it's not in gedit.desktop).

Could this be fixed? I think Unity 2D should use the more descriptive full name if it is present, as Unity 3D does.

Revision history for this message
Naël (nathanael-naeri) wrote :

This bug has never been fixed and will never be fixed. Unity 2D is not used anymore.

Changed in unity-2d:
status: New → Invalid
Changed in unity-2d (Ubuntu):
status: New → Invalid
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.