Unity dash extremely slow when attached second monitor
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Invalid
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Unity dash is extremely slow when launcher configured to appear on every screen. It takes ~2 secs to appear and 1 to even 10 secs to close it.
Also moving mouse cursor over dash previews/
It looks like there is a problem with repainting mechanism or maybe event handling.
Unity 5.16.0 (proposed)
ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: unity 5.16.0-0ubuntu1
ProcVersionSign
Uname: Linux 3.2.0-31-generic x86_64
NonfreeKernelMo
ApportVersion: 2.0.1-0ubuntu13
Architecture: amd64
CheckboxSubmission: 140c097dfb9f064
CheckboxSystem: b633b4f40868d49
CompizPlugins: [core,composite
Date: Mon Sep 17 19:35:31 2012
InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Beta amd64 (20120328)
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)
tags: | added: hwsps |
Changed in unity: | |
status: | New → Invalid |
Changed in unity (Ubuntu): | |
status: | New → Invalid |
Changed in unity: | |
status: | Invalid → Confirmed |
Changed in unity (Ubuntu): | |
status: | Invalid → Confirmed |
You seem to be using fglrx. What are your specs, more specifically, RAM, CPU and GPU?