"Cloakable=yes" does not work on spawned aircraft.

Bug #1051472 reported by raptor1859
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
New
Undecided
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Bug Description

Although "Cloakable=yes" now works fine with AircraftTypes (apart from the "only recloak after returning to base" bug), when said aircraft is called in, airstrike-style (think Boris's MiGs and Spyplane), it is decloaked.

*I don't think the problem is with the "Spawned=yes" tag, as I tried it on my F-35s, which are player-buildable (and are cloaked when built from the Airpads), but the planes were still decloaked when called in for an airstrike.

Tags: stealth
Revision history for this message
EricAnimeFreak (ericanimefreak) wrote :

It's because the airstrike mission via spyplane has the planes attack a specific, cell.
Ares did not fix the bug in which aircraft declock once they have chosen a target. Since the sw has to call that "cell" a target from the beginning of the spyplane mission, they declock the second they are spawned.

It's to bad aircraft airstrike sw never got more attention as I think a Sw which spawn a bunch of aircraft to guard an area from enemies would be really cool, but that would be a future feature request or expansion on the current system. The aircraft only ever target a single cell, and if the "enemy" a human knows your trying to take out his war-factory he can sell it the first signs of a plane hitting it with a missile. The temporary fix for this, airstrike with bomb-run style bombardment as it spreads the airstrike missions attack.

Revision history for this message
raptor1859 (darren-wong1859) wrote :

It's not just aircrafts spawned by the Spyplane Superweapon, but also planes called in by flares (like Boris, should've made it clearer). Argh, there goes my B-2 stealth bomber carpet bomb.

I assume that you're talking about having planes circling around an area, like in Generals. I would love to have such a feature in Ares as well, but I guess we can only wish.

Revision history for this message
AlexB (alexander-b) wrote :

This should be fixed in the latest cloak branch.

Changed in ares:
milestone: none → 0.5
Revision history for this message
mevitar (mevitar) wrote :

13.261.555, it works on aircraft spawned by airstrike weapon. However, the said aircrafts uncloak and cloak repeatedly on the way to the target. They stay uncloaked when they fire, and also cloak normally (no uncloaking) after their attack mission ends. The weapon had DecloakToFire=yes, btw.

AlexB (alexander-b)
Changed in ares:
milestone: 0.5 → none
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