Unity Launcher Autohide Behavior: The Launcher should never autohide if the mousepointer hovers over it
Bug #1047232 reported by
MC Return
This bug report is a duplicate of:
Bug #745707: Launcher - Launcher should never autohide when the cursor is positioned over the Launcher (e.g. When a spread ends).
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This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
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Unity |
New
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Undecided
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Unassigned |
Bug Description
Unfortunately on several of my systems since Precise alpha days the launcher does autohide after being revealed with the mouse, if the mousepointer is not moved over the launcher immediately after its reveal.
From a first analysis of the code this behavior I experience is exactly what the code tells the autohide controller to do, but on IRC everyone said that this should not be the desired behavior and everyone agreed that the launcher should NEVER autohide if the mousepointer hovers it.
So my question is: Is there any case design can think of that requires the launcher to autohide although the mousepointer is over it ?
Related branches
lp:~mc-return/unity/unity.merge-fix-launcher-should-never-autohide-when-pointer-hovers-it
- Unity Team: Pending requested
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Diff: 33 lines (+2/-7)2 files modifiedlauncher/LauncherHideMachine.cpp (+2/-5)
launcher/LauncherHideMachine.h (+0/-2)
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