Game jerks and stops after playing awhile. bzr6421

Bug #1041436 reported by ron hering
18
This bug affects 3 people
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Undecided
Unassigned

Bug Description

After playing for a time (varies) the carriers and pack animale start jerking and soon will freeze. Happens on almost all maps I try.
USing Mint Linux 12 with 2.5G memory and 2.6 Ghz P4. Am sending a game file.

Revision history for this message
ron hering (rhering6938) wrote :
Revision history for this message
wl-zocker (wl-zocker) wrote :

When you load the savegame, are the carriers still frozen?

When I load the attached file, they are not. Nor have I ever watched this issue while playing myself. I'm on Win 7 with 4GB RAM and I have 2,53GHz. Can you give the dimnsion how long (game time) it takes until the jerking starts (hours/days)? Is there a difference between small and large maps?

Are only the carriers jerking or are other workers also affected? Can you still navigate on the map? If it is a problems of your computer's memory, I guess everything will jerk.

Have you already tried to deactivate all other programms on your computer (including the virus scanner). They can also need a lot of resources.

Revision history for this message
Oliver Maier (o3170235) wrote :

This game I can continue for quite a while without freezing. However, playing "together we're strong" I once observed a freezing of the transporters. I could do anything else, even saving the game. On starting the saved game, everything was fine again.

Revision history for this message
_aD (ad-simplypeachy) wrote :

May be related to bug 1096632

Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Bug 1096632 mentioned above has been fixed, could someone check whether it was related or not? Are anyone still seeing this problem with a recent version of Widelands?

PS. Nice to see people using the "also affects me" feature. However, when you do so, please also change the bug status from new to confirmed so that we can easier see that the bug report in itself has been confirmed by someone else. :) )

Changed in widelands:
status: New → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
Revision history for this message
SirVer (sirver) wrote :

Calling it fix comitted as there are no more reports of the behavior.

Changed in widelands:
status: Expired → Fix Committed
milestone: none → build19-rc1
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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