[apport] gnash crashed with SIGSEGV in memmove()

Bug #104142 reported by James Walker
2
Affects Status Importance Assigned to Milestone
gnash (Ubuntu)
Invalid
Medium
Unassigned

Bug Description

Binary package hint: gnash

Went to www.homestarrunner.com/main14.html and moved mouse over elements. Gnash incorrectly interpreted the actions and started opening browser windows with different elements before crashing.

ProblemType: Crash
Architecture: amd64
Date: Sat Apr 7 10:51:29 2007
DistroRelease: Ubuntu 7.04
ExecutablePath: /usr/bin/gnash
Package: gnash 0.7.2-1build1
PackageArchitecture: amd64
ProcCmdline: /usr/bin/gnash -v -x 39850693 -j 550 -k 400 -u http://www.homestarrunner.com/main14.swf -U http://www.homestarrunner.com/main14.html -P bgcolor=#FFFFFF -P flashvars=weekliesCacheBust=1 -P height=400 -P pluginspage=http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash -P quality=high -P src=main14.swf -P type=application/x-shockwave-flash -P width=550 -
ProcCwd: /home/james
ProcEnviron:
 SHELL=/bin/bash
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=en_US.UTF-8
Signal: 11
SourcePackage: gnash
StacktraceTop:
 ?? () from /lib/libc.so.6
 memmove () from /lib/libc.so.6
 std::vector<active_sound*, std::allocator<active_sound*> >::erase () from /usr/lib/libgnashbackend-0.7.2.so
 SDL_sound_handler::stop_all_sounds ()
 gnash::sprite_instance::goto_frame ()
Uname: Linux james-laptop 2.6.20-12-generic #2 SMP Wed Mar 21 19:34:23 UTC 2007 x86_64 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin netdev plugdev powerdev scanner video

Revision history for this message
James Walker (jamesjoseph-walker) wrote :
Changed in gnash:
importance: Undecided → Medium
Revision history for this message
Apport retracing service (apport) wrote : Symbolic stack trace

StacktraceTop:?? () from /lib/libc.so.6
memmove () from /lib/libc.so.6
std::vector<active_sound*, std::allocator<active_sound*> >::erase (this=0xa011f8, __position=<value optimized out>)
SDL_sound_handler::stop_all_sounds (this=0x610410) at sound_handler_sdl.cpp:417
gnash::sprite_instance::goto_frame (this=0x93a180, target_frame_number=19) at sprite_instance.cpp:1810

Revision history for this message
Apport retracing service (apport) wrote : Symbolic threaded stack trace
Revision history for this message
Alexander Sack (asac) wrote :

no duplicates for this crasher. probably a one-timer.

Changed in gnash:
status: New → Invalid
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