Image horizontal mirroring
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Nightshade Legacy |
New
|
Undecided
|
Unassigned |
Bug Description
Can I humbly make a case for the horizontal mirroring to be re-enabled in NightShade, this is critical for use with the spherical mirror.
Actually, the current flipping seems a very strange default. Whether one does direct projection (projector-
I note that the last time this was discussed the reason given was performance. I dispute this since the mirroring is currently occurring from the implementation of the spherical mirror warping, thus just a -1 needed in the "right place", wherever the horizontal position of a vertex is being determined. If the image on the computer display was round the right way then actually an additional mirroring capability is unnecessary (I suspect).
This has affected the ability to use NightShade effectively in my last 5 installations
1. Manpal, India: http://
2. Bangalore, India: http://
3. Carnarvon, australia: http://
4. Terengganu, Malaysia: http://
5. Kuching, Malaysia.
Thanks for the explanation of the issue. This feature was dropped during a performance refactoring simply because I thought the feature was not used.
Why would anyone would want to show the GUI on the dome? I would instead recommend using the key commands and TUI in a planetarium type use. So is this still an issue...?
Rob