konquets existsing game aborts without warning if new selected from game menu
Bug #1022414 reported by
michael
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
kdegames (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
konquest exectutes the following on selecting game->new.
MainWindow:
{
m_gameView-
m_game-
setupGameVi
m_gameView-
}
By calling setupGameView(); we are aborting the current game regardlless of whether or not the new game dialog is cancled. This should only only be done if GameView:
Edit: Just realized I patched my 4.8.3 copy too.
description: | updated |
description: | updated |
description: | updated |
tags: | added: patch-accepted-upstream |
Changed in kdegames (Ubuntu): | |
status: | New → Confirmed |
status: | Confirmed → New |
Changed in kdegames (Ubuntu): | |
status: | New → Fix Committed |
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Sorry I had a little trouble with the interface. Upstream has fixed this in commit 0f4655733289d67 03db20d89d9d49b 7732d303fd. Please see https:/ /git.reviewboar d.kde.org/ r/108460/. I am requesting that this patch be back-ported to kde 10 as well. Next kde release will have it if nothing else.