Dead pixels when rendering falling water

Bug #1013112 reported by Jesper Öqvist
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Chunky
Fix Released
High
Jesper Öqvist

Bug Description

The code for rendering falling water causes "dead pixels". Pixels with extremely low luminance. This is due to corrupt normals being set in the rendering code for falling water.

Changed in chunky:
assignee: nobody → Jesper Öqvist (jesper-oqvist)
Changed in chunky:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.