Dead pixels when rendering falling water
Bug #1013112 reported by
Jesper Öqvist
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Chunky |
Fix Released
|
High
|
Jesper Öqvist |
Bug Description
The code for rendering falling water causes "dead pixels". Pixels with extremely low luminance. This is due to corrupt normals being set in the rendering code for falling water.
Changed in chunky: | |
assignee: | nobody → Jesper Öqvist (jesper-oqvist) |
Changed in chunky: | |
status: | Fix Committed → Fix Released |
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