Unity behaves badly when moving windows out of "aerosnap" height maximized state

Bug #989389 reported by Rafael C. Brandão
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ayatana Design
New
Undecided
Unassigned
Unity
New
Undecided
Unassigned

Bug Description

When dragging windows "aerosnapped" to the sides, unity will show them way below mouse cursor and also with the same size as they were as if they were still maximized.

Steps to reproduce:

1) Drag an unmaximized window to the right/left side of the screen just so it will get maximized to half the side of the screen.
2) Try to drag windows back out of the side of the screen

... mouse cursor should appear way above windows and windows should have the same size as if they were still maximized.

Please pardon my English. That's just as good as I can describe this bad behavior.

Revision history for this message
ibfrog (ibfrog) wrote :

I've been able to reproduce this using a fresh install of Ubuntu 12.04.

Any window that is aerosnapped to the sides (left or right) of the screen will retain their vertical size even if the window is moved to the left or right of its snapped location.. the size reverts back to the pre-snapped size if the window is moved vertically down. The size reversion on a veritcal move happens when the window is locked in aerosnap or after its been moved horizontally.

Revision history for this message
Omer Akram (om26er) wrote :

Thanks for the bug report. This particular bug has already been reported and is a duplicate of bug 201681, so is being marked as such. Any further discussion regarding the bug should occur in the other report. Feel free to report any other bugs you may find.

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