Indeterminate progress option for launcher's tiles

Bug #949258 reported by Christian Giordano
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
New
Medium
Christian Giordano
Unity
Incomplete
Undecided
Unassigned
unity (Ubuntu)
Incomplete
Undecided
Unassigned

Bug Description

Following the discussion on the mailing list: https://lists.launchpad.net/unity-design/msg08313.html

There is the need to show progress in the Launcher tile also if the size of the task is undefined.

Proposed solution:

http://dl.dropbox.com/u/2935618/canonical/indeterminate-progress/index.html

Every time the process progresses it could send a pulse event to the bar (emulated in the prototype by a click on the "pulse" button). There is a maxmium speed the bar can reach and if there is no activity the bar slows down until it stops.

Changed in ayatana-design:
importance: Undecided → Medium
Revision history for this message
Mark Shuttleworth (sabdfl) wrote : Re: [Bug 949258] [NEW] Indeterminate progress option for launcher's tiles

Please can we just use a spinny? It's well understood and conveys
indeterminate progress very well. I really hate progress meters that bounce.

Mark

Revision history for this message
Christian Giordano (nuthinking) wrote :

I can definitely try to see how a spinner could behave. I just tried to use a UI element already present in the tile. The Hoff might be disappointed though! ;)

Changed in ayatana-design:
assignee: nobody → Christian Giordano (nuthinking)
Revision history for this message
Mark Shuttleworth (sabdfl) wrote : Re: [Bug 949258] Re: Indeterminate progress option for launcher's tiles

On 08/03/12 09:07, Christian Giordano wrote:
> I can definitely try to see how a spinner could behave. I just tried to
> use a UI element already present in the tile. The Hoff might be
> disappointed though! ;)

Turbo boost!

Omer Akram (om26er)
Changed in unity (Ubuntu):
status: New → Incomplete
Changed in unity:
status: New → Incomplete
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