Launcher - make switching bettween several applications with multiple windows and multi-tasking more accessible.
When you have 2 or more apps open with 1 window each, switching between them is very easy. But as you open more windows for these same apps and try to switch between all these windows, the difficulty can increase vastly.
So switching between multiple applications with multiple windows (multitasking) in the unity launcher is very unaccessible and can greatly increase the risk of suffering RSI (Repetitive strain injury).
And the problem also increases as you add more monitors. So multiple applications with multiple windows and multi-monitors can really be tricky.
Exposé is the only method used for switching and activating it constantly can have an impact when you have all these applications running in parallel, so multitasking/
Exposé is mainly used to "identify" windows visually from a cluttered group, but is not needed if you already have identified and know Exactly which window you want to switch to.
== Possible Solutions ==
*Window-lists on hover.
Many docks and taskbars offer a window-list option:
Note: this window-list only shows on hover, is not part of the right click quicklist.
Original problem discussion and mockup source:
>"Recently I've done task in which I needed to refer to several spreadsheets
and other documents. In Unity, changing between the open documents was
quite difficult, I had to think to much to find a window and my focus was
constantly shifting from the main task.
The Launcher is quite agnostic to multiple window applications, so Unity
relies to much on the window manager for this. I found it quite inferior to
the more traditional task bar for this type of workflow. I've ended up
running another task bar(tint2) to get my work done.
When I hover an icon in the Launcher it just shows a tooltip with the
application name. I think it would be better if on hover it also listed the
window's titles, clicking on an item would bring up only the referred
window. This wouldn't affect most of the current behavior.
I know Unity is aiming for simplicity, and is being inspired by newer OSes
like android and iOS. But the work that people need to accomplish on the
desktop is far more complex than what one does on a mobile.
Windows7 has mini-previews on hover to make identification easier with less amount clicks (or no clicks at all).
The unity launcher could raise and preview these windows on hover when the mouse is on top of one of the entries.
The good news is that exposé for identifying (on-click) and window-
Multitasking is a very important key issue that must be resolved to increase productivity, acceptance in a work environment and set it one step ahead from the competition.
|Changed in unity-2d:|
|status:||New → Opinion|
Launcher - make switching bettween several applications with multiple
- windows and multi-tasking more accesible.
+ windows and multi-tasking more accessible.