Launcher - When a item is deleted by dragging to Trash, the trash should pulse once before the Launcher disappears

Reported by John Lea on 2011-04-04
34
This bug affects 5 people
Affects Status Importance Assigned to Milestone
Ayatana Design
Low
John Lea
Unity
Low
Andrea Azzarone
unity (Ubuntu)
Undecided
Andrea Azzarone

Bug Description

When a item is deleted by dragging to Trash, the trash should pulse once before the Launcher disappears.

The Launcher should only disappear after the pulse has finished.

============================

Some information:

 * Difficulty: normal
 * Where to look: plugins/unityshell/src/Launcher.cpp

 * Workflow information: http://unity.ubuntu.com/getinvolved/

Related branches

lp:~andyrock/unity/fix-750311
Merged into lp:unity at revision 1330
Jason Smith (community): Approve on 2011-08-01
Marco Trevisan (Treviño): Approve on 2011-07-31
John Lea (johnlea) on 2011-04-04
Changed in ayatana-design:
assignee: nobody → John Lea (johnlea)
status: New → Fix Released
importance: Undecided → Low
tags: added: udt
Changed in unity:
status: New → Triaged
assignee: nobody → Neil J. Patel (njpatel)
milestone: none → 3.8.4
Didier Roche (didrocks) on 2011-04-05
Changed in unity (Ubuntu):
status: New → Triaged
Didier Roche (didrocks) on 2011-04-07
Changed in unity:
milestone: 3.8.4 → 3.8.6
Ingo Gerth (igerth) wrote :

In my humble, this is a related or even a duplicate of bug #742667 I posted two weeks ago.

David Barth (dbarth) on 2011-04-08
tags: added: too-late
Changed in unity:
milestone: 3.8.6 → backlog
John Lea (johnlea) on 2011-04-19
tags: added: udo
Jason Smith (jassmith) on 2011-05-05
Changed in unity:
milestone: backlog → ux-backlog-1
assignee: Neil J. Patel (njpatel) → Jason Smith (jassmith)
importance: Undecided → Low
Jorge O. Castro (jorge) on 2011-06-06
Changed in unity:
milestone: ux-backlog-1 → backlog
assignee: Jason Smith (jassmith) → Unity Community Hackers (unity-community-hackers)
Jorge O. Castro (jorge) on 2011-06-06
tags: added: backlog
Changed in unity:
assignee: Unity Community Hackers (unity-community-hackers) → Marco Biscaro (marcobiscaro2112)
status: Triaged → In Progress
Changed in unity (Ubuntu):
status: Triaged → In Progress

I don't know why, but a lot of code highly related to LauncherIcon is on Launcher class. This turns things more confuse, imo.

The fix for this bug require a considerable amount of time, which I don't have in moment.

Changed in unity:
assignee: Marco Biscaro (marcobiscaro2112) → nobody
status: In Progress → Confirmed
Changed in unity (Ubuntu):
status: In Progress → Confirmed
Changed in unity:
assignee: nobody → Unity Community Hackers (unity-community-hackers)
description: updated
Changed in unity:
assignee: Unity Community Hackers (unity-community-hackers) → Andrea Azzarone (andyrock)
status: Confirmed → In Progress
Didier Roche (didrocks) on 2011-07-20
Changed in unity (Ubuntu):
status: Confirmed → In Progress
Changed in unity (Ubuntu):
assignee: nobody → Andrea Azzarone (andyrock)
Neil J. Patel (njpatel) on 2011-08-01
Changed in unity:
milestone: backlog → 4.6.0
status: In Progress → Fix Committed
Didier Roche (didrocks) on 2011-08-01
Changed in unity:
status: Fix Committed → Fix Released
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 4.6.0-0ubuntu1

---------------
unity (4.6.0-0ubuntu1) oneiric; urgency=low

  * New upstream release.
    - compiz crashed with SIGSEGV in __strlen_sse2() (LP: #814619)
    - PlacesHomeView::PlacesHomeView leaks memory (LP: #818450)
    - PluginAdapter::MaximizeIfBigEnough leaks memory (LP: #818477)
    - Launcher - Make Launcher left of screen reveal more responsive and less
      prone to false positives (LP: #765819)
    - Launcher - clicking on a App launcher icon incorrectly un-minimizes
      windows (LP: #783434)
    - Unity doesn't get any mouse wheel scroll event in Indicators InputArea
      (LP: #814574)
    - Unity launcher gets cluttered when having multiple partitions and/or
      external volumes attached (LP: #713423)
    - Unity panel menus and indicators slow to respond. Too much lag.
      (LP: #742664)
    - In Unity the distinction between GVolume, GDrive and GMount is a bit
      confusing. (LP: #799890)
    - Launcher - When a item is deleted by dragging to Trash, the trash should
      pulse once before the Launcher disappears (LP: #750311)
    - ccsm needs an option to change launcher opacity (LP: #815032)
    - add a ccsm option to hide volumes in launcher (LP: #794707)
    - scale plugin doesn't work as desired when "Click Desktop To Show
      Desktop" is true (LP: #810315)
    - mute/unmute sound when user clicks on sound applet using scroll button
      or middle mouse button (LP: #609860)
    - Secondary activate (i.e. middle click) support for indicators advanced
      usage (LP: #812933)
  * debian/control:
    - dep on latest libunity-misc
    - dep on latest nux
    - add build-dep on libgnome-desktop-3-dev
  * debian/rules:
    - bump libunity-core-4.0-4 shlib for ABI break
    - don't ship unity dialogs right now. Not ready for alpha quality
  * distro-patch the grey to darker grey (until the blur is done in nux)
  * Switch to dpkg-source 3.0 (quilt) format
  * debian/patches/01_revert_removed_function_for_unity2d_to_build.patch:
    - revert a removed API making unity-2d not building
 -- Didier Roche <email address hidden> Mon, 01 Aug 2011 19:53:15 +0200

Changed in unity (Ubuntu):
status: In Progress → Fix Released
John Lea (johnlea) on 2011-10-03
tags: added: reviewedbydesigno
removed: udo udt
John Lea (johnlea) on 2011-10-03
tags: added: onew udo
removed: reviewedbydesigno
tags: added: reviewedbydesigno
removed: onew udo
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