Launcher - Set Launcher 'Hide Animation' to 'Slide only' by default. Also introduce subtle fade in effect.

Bug #739567 reported by John Lea on 2011-03-21
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
High
John Lea
Unity
Fix Released
Low
Didier Roche
unity (Ubuntu)
Undecided
Unassigned

Bug Description

Description changed:

Launcher - Add a subtle fade in effect to the 'Slide only' Launcher reveal setting. Also experiment with increasing the distance the Launcher comes in before it reaches the point of snapping to fully into position.

When this change is complete it will be evaluated with a view to making it the default setting. However until explicit instructions are received to this effect, the current 'fade only' Launcher reveal setting should remain the default.

Related branches

John Lea (johnlea) on 2011-03-21
Changed in ayatana-design:
status: New → Fix Committed
importance: Undecided → High
assignee: nobody → John Lea (johnlea)
tags: added: udt
Didier Roche (didrocks) on 2011-03-21
Changed in unity:
status: New → Triaged
importance: Undecided → Low
assignee: nobody → Didier Roche (didrocks)
milestone: none → 3.6.8
Didier Roche (didrocks) wrote :

Right now, slide only is the default, I can add an experimental slide + fade option so that you can test.

The question is:
Do you want slide + fade to be used for every launcher reveal animations (so using a subtil fade animation when the launcher reveals) or adding the fade to the slide effect only when hovering the bfb?

Mark Shuttleworth (sabdfl) wrote :

On 22/03/11 08:14, Didier Roche wrote:
> The question is:
> Do you want slide + fade to be used for every launcher reveal animations (so using a subtil fade animation when the launcher reveals) or adding the fade to the slide effect only when hovering the bfb?

I'd like it to be consistent. The launcher always shows up in the same
way. That way is a proximity effect when it's being triggered by the
corner, and it's an animation when it's coming out because of a drag or
Super keypress.

Mark

John Lea (johnlea) on 2011-03-22
description: updated
Didier Roche (didrocks) wrote :

So, I landed a new experimental option called "Fade and Slide" (not the default) that you can change in ccsm. It adds a very small amount of fade while sliding in all launcher reveals animation.

If you want to tweak the settings (launcher reveal % and fade % yourself), I can provide it if request.

Changed in unity:
status: Triaged → Fix Committed
Didier Roche (didrocks) on 2011-03-24
Changed in unity:
status: Fix Committed → Fix Released
Launchpad Janitor (janitor) wrote :
Download full text (4.4 KiB)

This bug was fixed in the package unity - 3.6.8-0ubuntu1

---------------
unity (3.6.8-0ubuntu1) natty; urgency=low

  * New upstream release.
    - crash at the second drag and drop from an unity place (LP: #736704)
    - Compiz crashes with SIGSEGV in nux::GraphicsDisplay::GrabPointer when
      opening the Dash (LP: #737287)
    - Visual Tearing/Rendering Issues with Unity Launcher (LP: #737476)
    - unity-window-decorator crash on unity panel dragout (LP: #740480)
    - unity-panel-service crashed with SIGSEGV in g_type_check_instance_is_a()
      (LP: #694699)
    - compiz crashed with SIGSEGV in nux::BaseTexture::GetDeviceTexture()
      (LP: #692823)
    - the "no result" and "search the web" items need icons (LP: #711199)
    - Resizing with external padding/grab area prevents reaching edge of
      screen (LP: #710356)
    - drag and drop of launcher icons uses microscopic drag icon (LP: #727647)
    - text in places look squeezed (LP: #727799)
    - at-spi-registry consumes most of the CPU and make the system unusable on
      Natty (LP: #729827)
    - migrate_favorites.py crashed with GError in __main__: Bad key or
      directory name: "/desktop/unity/launcher/favorites/app-
      dc++.desktop/type": `+' is an invalid character in key/directory names
      (LP: #737016)
    - Launcher hide state is confusing (LP: #739850)
    - Polish new launcher hide state (part 2) (LP: #740020)
    - launcher icons should expan on super or when entering keynav
      (LP: #741319)
    - Launcher - Dragging a Launcher icon to the Trash should remove the icon
      (LP: #676466)
    - Launcher - Enable dragging and dropping of files & folders to Launcher
      icons (LP: #676549)
    - Dash - Add Dash group header mouseover effect (LP: #689640)
    - unity aborts when you plug in an external monitor (LP: #700757)
    - Keyboard-navigation: focus on launcher remembered (LP: #713340)
    - Launcher Quicklists should always contain the application title
      (LP: #723877)
    - When a maximized window has window on top of it in 'restored state' (not
      maximised) , it is not possible to un-maximized the window by dragging
      the title bar downwards (LP: #723882)
    - When windows open for the first time they should not hide the launcher
      (LP: #723878)
    - UI blocked when expanding a section with more than 2000 items
      (LP: #736059)
    - Change ALT-Tab to bring the target window to the front (LP: #736938)
    - compiz crashed with SIGABRT in __kernel_vsyscall() (LP: #737814)
    - Launcher does not respond to changes in icon theme (LP: #605475)
    - Implement new style scrollbars in Dash (LP: #608124)
    - Closing launcher menu raises window under mouse (LP: #728787)
    - adding url launcher support from the search (LP: #739038)
    - Launcher - Set Launcher 'Hide Animation' to 'Slide only' by default.
      Also introduce subtle fade in effect. (LP: #739567)
    - "Time & Date" settings appears in launcher with empty tooltip
      (LP: #740907)
    - ZeitgeistLog missing implementation of get_property for "connected"
      (LP: #734080)
    - often can't alt-click-dnd to move the focussed dialog (LP: #711911)
    - The Unity P...

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Changed in unity (Ubuntu):
status: New → Fix Released
John Lea (johnlea) on 2011-04-01
tags: added: reviewedbydesign
removed: udt
John Lea (johnlea) on 2011-10-18
Changed in ayatana-design:
status: Fix Committed → Fix Released
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