Comment 45 for bug 732653

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Leonardo Donelli (learts92) wrote :

It's a design decision, get over it. I, and plenty of other people, do not want to waste screen space with ever presents menu when
 - you use them about 0-2% of the application usage time
 - Unity has HUD which is a better alternative to menus
 - it literally takes 0.2 seconds to show them (time you'd have to spend anyway to move the pounter to the menubar) and clicking on a menu item doesn't require any more movement/clicks/actions that doing so in permanent menubar does

If people need technical training to learn they have to move the mouse to where menus usually where to see them (most people get that intuitively or just need to be told /read about it once in their life...), they can use one of the ten thousand other DEs that have menu always visible and leave people who don't want them to THE ONLY DE (at the moment) that sensibly hides them.
Thanks.