launcher white line animation while vertical dragging a tile
Bug #631460 reported by
Christian Giordano
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
New
|
Undecided
|
Unassigned | ||
Unity |
Invalid
|
Low
|
Unassigned | ||
unity (Ubuntu) |
Invalid
|
Low
|
Unassigned |
Bug Description
The white line seems to animate properly at first when dragging vertically a tile (a part bug 631452). But if you drag the icon very slowly with some interruptions, I notice that the launcher fires two different animation. The first one (the one which moves the tile in the launcher which position will be affected) is indipendent by the second one which moves the line as well, so in some cases, the first animation is triggered and the second not, so that the line remain visible behind a tile (let me know if you need a picture).
Changed in unity: | |
assignee: | nobody → Gord Allott (gordallott) |
milestone: | none → backlog |
Changed in ayatana-design: | |
importance: | Undecided → Medium |
importance: | Medium → Low |
Changed in ayatana-design: | |
importance: | Low → Undecided |
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yeah, getting it too.