HUD - Colouring back Launcher tiles creates conflict with current context

Bug #1045875 reported by Christian Giordano
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
New
Undecided
Unassigned
Unity
Incomplete
Undecided
Unassigned
unity (Ubuntu)
Incomplete
Undecided
Unassigned

Bug Description

Pre-conditions:
- Launcher is locked out (default)
- HUD is open

Moving the pointer over the Launcher enables all its tiles. The scope tile by the HUD can be repeated again just below creating a visual conflict.

Proposed solution:
Have the Launcher not reactive to pointer movement until the HUD is dismissed.

Changed in ayatana-design:
importance: Undecided → Medium
Omer Akram (om26er)
Changed in unity:
status: New → Incomplete
John Lea (johnlea)
Changed in ayatana-design:
importance: Medium → Undecided
Changed in unity (Ubuntu):
status: New → Incomplete
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.