Alt-Tab, Multi-monitor - The ALT-TAB switcher should only appear on the monitor which currently has focus

Bug #1044293 reported by John Lea on 2012-08-31
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
High
John Lea
Unity
Fix Released
Medium
Andrea Azzarone
unity (Ubuntu)
Medium
Andrea Azzarone

Bug Description

Alt-tab should always appear on the 'display which has focus' e.g. the display that currently contains the mouse cursor. For more information see the 'Multiple Monitors UX Specification Phase 1" http://bit.ly/LiH8pK Sections "2.11 Display Focus" and "2.16 Alt+Tab"

-------

2.11. Display Focus

For multi-display setups, the notion of which display has focus is important, for considerations such as which display to route OS-level keyboard shortcuts to, where to place new windows, and where to display notifications.
The display which has focus, at any given time, is the display which currently contains the mouse cursor. Based on this, the user should be able to confidently predict how keyboard shortcuts will take effect on multi-display setups, and where new windows and notifications will appear.

-----

2.16. Alt+TAB

Alt+TAB will continue to function as it currently does. The Alt+TAB panel will appear on the display which has focus.

Related branches

John Lea (johnlea) on 2012-08-31
Changed in ayatana-design:
assignee: nobody → John Lea (johnlea)
importance: Undecided → High
tags: added: multimonitor udp
Changed in unity:
milestone: none → backlog
importance: Undecided → Medium
Changed in unity (Ubuntu):
importance: Undecided → Medium
Changed in ayatana-design:
status: New → Triaged
Changed in unity:
status: New → Triaged
Changed in unity (Ubuntu):
status: New → Triaged
Changed in ayatana-design:
status: Triaged → Fix Committed
Andrea Azzarone (azzar1) on 2012-09-15
Changed in unity:
assignee: nobody → Andrea Azzarone (andyrock)
Changed in unity (Ubuntu):
assignee: nobody → Andrea Azzarone (andyrock)
Changed in unity:
milestone: backlog → 6.6
status: Triaged → In Progress
Changed in unity (Ubuntu):
status: Triaged → In Progress
Andrea Azzarone (azzar1) on 2012-09-17
Changed in unity:
milestone: 6.6 → none
Andrea Azzarone (azzar1) on 2012-09-17
Changed in unity:
milestone: none → 7.0
Andrea Azzarone (azzar1) on 2012-09-17
Changed in unity:
status: In Progress → Fix Committed
Neil J. Patel (njpatel) on 2012-09-18
summary: - Alt-Tab, Multi-monitor - The ALT-TAB switcher should only appear on the
- monitor which currently has focus
+ [UIFe] Alt-Tab, Multi-monitor - The ALT-TAB switcher should only appear
+ on the monitor which currently has focus
Neil J. Patel (njpatel) on 2012-09-18
summary: - [UIFe] Alt-Tab, Multi-monitor - The ALT-TAB switcher should only appear
- on the monitor which currently has focus
+ Alt-Tab, Multi-monitor - The ALT-TAB switcher should only appear on the
+ monitor which currently has focus
Omer Akram (om26er) on 2012-09-20
no longer affects: unity/6.0
Changed in unity:
milestone: 7.0 → 6.6
Launchpad Janitor (janitor) wrote :
Download full text (9.2 KiB)

This bug was fixed in the package unity - 6.6.0-0ubuntu1

---------------
unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low

  * New upstream release.
    - Fixes non-escaped character sequences in dash previews (LP: #1039020)
    - Updated background layer for preview cover-art and details panels
      to be 10% low-light
    - Expand a PlacesGroup if it is the only category that contains results
      (LP: #950710)
    - Update unity autopilot tests to match autopilot API
    - Updated the convert files to fix some typos in the key names
    - Add gmodule dependency
    - Activate proper result if the categories aren't displayed in-order
      (LP: #1040101)
    - Refactor device launcher icons (LP: #713423)
    - LauncherController: make the controller enable the launcher struts,
      based on hide-mode option (LP: #1044005)
    - Launcher: make always possible to drag an icon to the bottom or top
      of its sub list (LP: #1043968)
    - Don't desat bfb/hud icon in DNDReset (LP: #1043963)
    - Progressively adjust the speed of the minimize animation. First
      time it is used is slower, then speeds up the more it is used.
      (LP: #1017510)
    - Implement new ordering of categories for home lens. (LP: #1043915)
    - UnityWindow now implements ScaleWindowInterface (LP: #876017)
    - Launcher: restore an icon position after that the dragging has been
      cancelled (LP: #955561)
    - LauncherDragWindow: cancel drag on window mapped/unmapped
      (LP: #1044723)
    - Now there is a check of an override color in RefreshColor (which is
      called when a PropertyNotify event happens). Also added a check in
      FullySaturateColor to a void division by zero. (LP: #975350)
    - Queue redraw after cover-art texture is updated from a url/file source.
      (LP: #1043947)
    - Fixed ability to delete glib::Source wrapper during its callback
      (LP: #1044823)
    - Close preview when dash is hidden. (LP: #1045298)
    - LauncherModel: rewrite the Reordering functions to keep the icon
      priority deltas (LP: #761155)
    - Make sure we can pass extra hints when activating preview actions.
      (LP: #1046352)
    - UnityWindow: scale window code improved (LP: #1033935)
    - The mouse will now cause the HUD buttons to change selection
      (LP: #1042692)
    - "Alt+Space" shortcut to reveal the window menu is not hardcoded, but a
       Compiz key option. " (Hold)" should also be translated. Made all
       Compiz plug-in names and all Compiz plug-in option names in
       unityshell.cpp static constants.
    - remove unity --reset, it's not anymore really needed now that we are
      in stable days of unity and we moved to gsettings
    - Removed the variables 'oldPrev' and 'oldNext' which got assigned the
      value NULL, but then were never used
    - Fixed the size of the previews to 770x380 pixels. (LP: #1045243)
    - UnityWindow: use smart pointers, use static close_icon (with dynamic
      state) and PanelStyle context (LP: #1033935) (LP: #1045127)
      (LP: #1046124) (LP: #1046126)
    - Remove everything in the #ifndef USE_MODERN_COMPIZ_GL ifdefs and remove
      the ifdefs alltogether. unity now requires compiz...

Read more...

Changed in unity (Ubuntu):
status: In Progress → Fix Released
Changed in unity:
status: Fix Committed → Fix Released
tags: added: reviewedbydesignq
removed: udp
Changed in ayatana-design:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  Edit
Everyone can see this information.

Other bug subscribers