Two phasing events in one round

Bug #335019 reported by Manuel Moos
2
Affects Status Importance Assigned to Milestone
Armagetron Advanced
Status tracked in Trunk
0.2.8
Fix Committed
High
Manuel Moos
Trunk
Fix Committed
High
Unassigned

Bug Description

In the round starting around T=150 in the attached recording, the green AI and me exchange places twice.

The server, "Compguygene Playground Test Server", says it's running 0.2.8_20081202. Apart from CYCLE_RUBBER 10, the configuration looks like the default one.

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Manuel Moos (z-man) wrote :
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Manuel Moos (z-man) wrote :
Revision history for this message
Manuel Moos (z-man) wrote :
Revision history for this message
Manuel Moos (z-man) wrote :
Revision history for this message
Manuel Moos (z-man) wrote :
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Manuel Moos (z-man) wrote :

Common in the two events: the wall that was phased through was still a temporary wall and another wall was close to it on the other side.

Manuel Moos (z-man)
Changed in armagetronad:
importance: Undecided → High
milestone: none → 0.2.8.3
status: New → Incomplete
Revision history for this message
Manuel Moos (z-man) wrote :

Another common thing was that the cycles were very close together. So this was very probably the bug fixed in r1009 in bzr: http://bazaar.launchpad.net/~armagetronad-dev/armagetronad/0.2.8-armagetronad-work/revision/1008
It came after the server was built.

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